1//==============================================================================
// Cinematic Pirate Ship_anim.txt
//==============================================================================
//==============================================================================
define G_Long_Brick
{
   set hotspot
   {
      version
      {
         Visual Building Construction G Long Brick
      }
   }  
}

//==============================================================================
define G_Medium_Brick
{
   set hotspot
   {
      version
      {
         Visual Building Construction G Medium Brick
      }
   }  
}

//==============================================================================
define G_Small_Brick
{
   set hotspot
   {
      version
      {
         Visual Building Construction G Small Brick
      }
   }  
}
//==============================================================================
define CypressA
{
	set hotspot
	{
		version
		{
			visual terrain g cypressA
		}
	}
}
//==============================================================================
define FirePelvis
{
   set hotspot
   {
      version
      {
		   Visualparticle Special N Fire Giant FirePelvis
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector
	{
	            ConstructionLogic 0 33 66
				set hotspot
				{
					version
					{
					 Visual Beta Greek Temple
					 connect leftear FirePelvis hotspot
					 connect leftfoot CypressA hotspot
					 connect leftforearm CypressA hotspot
					 connect lefthand CypressA hotspot
					 connect rightear FirePelvis hotspot
					 connect rightfoot CypressA hotspot
					 connect righthand CypressA hotspot
					 connect rightforearm CypressA hotspot
					}
				}
				set hotspot
				{
					version
					{
						Visual Beta Greek Temple construction 1
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
					}
				}
				set hotspot
				{
					version
					{
						Visual Beta Greek Temple construction 2
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
					}
				}
				
			} 
	}	
}
//==============================================================================
anim Death
{
	SetSelector
	{
		    ConstructionLogic 0 33 66
		    set hotspot
		    {
				version
				{
						Visual Beta Greek Temple Death
		
				}
		    
				set hotspot
				{
					version
					{
						Visual Beta Greek Temple construction 1
				  	    connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
					}
				}
				set hotspot
				{
					version
					{
						Visual Beta Greek Temple construction 2
				  	    connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
					}
				}
			}	
	}
}